Quick video update on the project:
Started working the first Game engine, not much done yet but it’s underway.
Just want to give special credit to Popcorn (from the CT Forums) for his awesome help that he gave me about 3 years ago when I was creating Tisnart Shapes, he basically created the way I event the grouping of the GPs. It was so good that I am using the same method in this engine.
Also big thanks to Perry (from the CT Forums) for helping me setup my Android Exporter.